Physics

Escape Velocity Calculator

Calculate ideal escape velocity from body mass, radius, altitude, or gravitational acceleration using a Newtonian two-body model.

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THE NUMORIX GUIDE

How to use the Escape Velocity Calculator

Last reviewed September 14, 2026

What this calculator does

In mass mode, ideal escape speed is v_e = sqrt(2GM/r).

Formula and method

In mass mode, ideal escape speed is v_e = sqrt(2GM/r). In gravity mode, substituting surface gravity gives v_e = sqrt(2gr). The engine uses r = body radius + altitude, so the radius is measured from the body's center.

Variables and inputs

Choose body mass M in kg or local gravity g in m/s^2, then enter body radius in m and altitude in m. Mass or gravity and radius must be positive, altitude must be nonnegative, and the outputs are m/s, km/s, and mph.

Worked example

For Earth-like mass M = 5.972e24 kg, radius r = 6,371,000 m, and altitude 0: v_e = sqrt(2(6.6743e-11)(5.972e24)/6,371,000) = 11,185.98 m/s, or about 11.186 km/s.

How to interpret the result

Escape velocity is the ideal speed at which an object can reach arbitrarily large distance with zero remaining speed in a two-body Newtonian model. It is a speed threshold, not a direction or a complete launch plan.

Common mistakes to avoid

Use distance from the center, not altitude alone, in the denominator. Do not confuse escape velocity with the launch vehicle's required delta-v, and do not mix kilometers with the SI meters expected by the formula.

Assumptions and limitations

The engine models an ideal Newtonian two-body system and explicitly does not calculate launch delta-v. It ignores atmosphere, drag, gravity losses, planetary rotation, steering, nonuniform bodies, and other gravitational bodies, although it does account for the entered altitude by adding it to radius.

Practical use and checks

The Escape Velocity Calculator estimates the ideal speed needed to reach arbitrarily large distance with zero remaining speed in a two-body Newtonian model. Enter an Earth-like mass of 5.972e24 kg, radius 6,371,000 m, and altitude 0 in mass mode as a check; the result should be about 11,186 m/s, or 11.186 km/s. In gravity mode, the same surface estimate follows from square root of 2*g*r when local gravity is supplied. Use distance from the body's center in the radius term; altitude is added to the body radius rather than used alone. Escape velocity is a threshold speed, not a launch vehicle's delta-v budget, trajectory, or direction. The model ignores atmosphere, drag, gravity losses, planetary rotation, steering, body irregularity, and other gravitational bodies. At greater altitude the ideal escape speed falls, but reaching that altitude consumes energy and real launch planning can gain or lose speed through rotation and flight path. Nonpositive mass, radius, or gravity is invalid, and the engine does not model a changing gravitational field beyond the simple radius formula. Treat the output as a baseline for comparing bodies or explaining orbital mechanics, not as a complete mission requirement or a safety margin.

Sources and references

COMMON QUESTIONS

Frequently asked questions

Is escape velocity the same as launch delta-v?

No. Escape velocity is an ideal two-body speed at a specified radius. A real launch must overcome drag and gravity losses and may gain help from rotation, so its delta-v budget is different.

Why is altitude added to body radius?

The formula uses distance from the body's center. If an object is at altitude h above a surface of radius R, its center distance is R + h.